Religion

There are three widespread religions in Khorvaire.

The Sovereign Host

The most common faith in Khorvaire, the Sovereign Host is a polytheistic faith worshipping a pantheon of deities associated with civilisation. Followers of the Sovereign Host are called Vassals.

  • Arawai is the goddess of agriculture, fertility, and natural resources in the world.
  • Aureon is the god of knowledge, law, arcane lore, and magic.
  • Balinor is the god of beasts, the hunt, and the cycle of life.
  • Boldrei is the goddess of community, the home, and the hearth.
  • Dol Arrah is the goddess of light (both physical and metaphorical), honour, selflessness, and military strategy.
  • Dol Dorn is the god of courage, duty, physical prowess, and soldiers.
  • Kol Korran is the god of wealth, trade, and commerce.
  • Olladra is the goddess of fortune, luck, and success.
  • Onatar is the god of the forge, fire, crafts, and industry.

Vassals do not devote themselves to a single deity except in extremely rare circumstances. Instead, each Vassal offers prayers and reverence to each Sovereign, especially during times when a given deity’s aid and support is greatly needed or thanks ought be given for same.

Beyond the Sovereign Host, however, Vassals recognise the existence of the Dark Six – deities associated with primal, destructive forces and those ideas inimical to civilisation.

  • The Devourer, god of storms, flood, famine, and the sea.
  • The Fury, goddess of wrath, passion, and vengeance.
  • The Keeper, god of gluttony, greed, and necromancy.
  • The Mockery, god of violence, betrayal, dishonour, and bloodlust.
  • The Shadow, god of ambition, dark magic, and corruption.
  • The Traveller, god of change, cunning, innovation, and deception. The Traveller, alone among the Dark Six, is not considered evil so much as dangerous to deal with.

The Church of the Silver Flame

The Church of the Silver Flame was founded seven centuries ago. A human paladin named Tira Miron, in service to Dol Arrah, sacrificed her life in order to stop a demon overlord’s escape from the depths of Khyber. The site of her sacrifice is now marked with a pillar of silver fire, in which the demon is bound and around which the great cathedral of Flamekeep in Thrane has been constructed. Tira became the immortal Voice of the Flame, an intermediary between the binding and purifying power of the Silver Flame and the mortal world.

To the Purified, as members of the church are known, the Silver Flame is not a personalised deity like the gods of the Sovereign Host. Instead, it is a force of ultimate purity, which binds and destroys evil and protects the weak and innocent. The Purified accept the existence of the gods of the Sovereign Host, but believe that the Flame and its purpose are simply far more relevant and important in the world.

Unlike the religion of the Sovereign Host, the Church of the Silver Flame is a monolithic entity, guided by the Keeper of the Flame as its spiritual leader and managed by a Council of Cardinals. The current Keeper is Jaela Daran, an eleven-year-old girl imbued with a wisdom and understanding far beyond her years; the head of the council is High Cardinal Krozen.

The church is inextricably linked with the nation of Thrane. Early in the Last War, King Thalin of Thrane had envisioned his nation as the center of a new Galifar devoted entirely to the Silver Flame; upon his death, the common people rose up in rebellion and forced Thalin’s heir to concede power over the nation to the church. The Council of Cardinals governs not only the church but also Thrane itself.

The Blood of Vol

The Blood of Vol is the smallest of the major religions of Khorvaire, and the most geographically-restricted. Popular only in the nation of Karrnath, where its philosophy of self-reliance and communal cooperation is well suited to the harsh climate, the Blood of Vol’s unusual teachings cause the people of other nations to view it with suspicion and fear. Even in Karrnath, King Kaius III has proclaimed the Sovereign Host the official faith of his family and encouraged the nobility to follow his example; despite this, most Karrns hold fast to the traditional religion of their forebears.

The Blood of Vol teaches its followers – called Seekers – that mortality is a curse laid upon the living by the cruel gods, and that the world in which they live is a harsh and hostile prison for their spirits, which have been denied a glorious destiny by the jealousy and greed of those same gods. In order to throw off the curse of death and achieve their true destiny, Seekers must look inward, searching for the divinity within themselves. Specifically, the Blood of Vol believes that the secret of divinity lies in the blood that flows through each Seeker’s veins, and that each of the faithful must find strength and power within themselves to overcome the many trials that beset the individual and their community.

The Blood of Vol’s negative reputation among people of other faiths derives from its close relationship with the undead. Since the faith teaches that the body is just a shell devoid of personality or meaning once the soul that inhabited it is gone, Seekers are not offended or disgusted by the use of skeletons, zombies, and other mindless undead; it is not unusual for Seekers to will their bodies to the faith. This attitude led to Karrnath’s ready use of undead troops during the Last War.

Likewise, Seekers recognise that the struggle to unlock the divinity within and overcome the curse of death cannot be achieved in a single lifetime. They therefore revere certain selfless champions of the faith – intelligent undead such as vampires and mummies who are considered martyrs, having abandoned the divinity within living blood in order to protect and guide the community of the faithful beyond death, and consigned their spirits to permanent existence in the prison of the world.

Religion

Five Nations mhacdebhandia